angular-state-management
Manages Angular application state by implementing Signals, NgRx, or RxJS patterns for global stores, component-level state, and migration from legacy approaches like services with BehaviorSubjects.
How to Install
git clone --depth 1 https://github.com/self.git && cp skills/angular-state-management ~/.claude/skills/angular-state-management -rAngular State Management
Comprehensive guide to modern Angular state management patterns, from Signal-based local state to global stores and server state synchronization.
When to Use This Skill
- Setting up global state management in Angular
- Choosing between Signals, NgRx, or Akita
- Managing component-level stores
- Implementing optimistic updates
- Debugging state-related issues
- Migrating from legacy state patterns
Do Not Use This Skill When
- The task is unrelated to Angular state management
- You need React state management → use
react-state-management
Core Concepts
State Categories
| Type | Description | Solutions |
|---|---|---|
| Local State | Component-specific, UI state | Signals, signal() |
| Shared State | Between related components | Signal services |
| Global State | App-wide, complex | NgRx, Akita, Elf |
| Server State | Remote data, caching | NgRx Query, RxAngular |
| URL State | Route parameters | ActivatedRoute |
| Form State | Input values, validation | Reactive Forms |
Selection Criteria
Small app, simple state → Signal Services
Medium app, moderate state → Component Stores
Large app, complex state → NgRx Store
Heavy server interaction → NgRx Query + Signal Services
Real-time updates → RxAngular + Signals
Quick Start: Signal-Based State
Pattern 1: Simple Signal Service
// services/counter.service.ts
import { Injectable, signal, computed } from "@angular/core";
@Injectable({ providedIn: "root" })
export class CounterService {
// Private writable signals
private _count = signal(0);
// Public read-only
readonly count = this._count.asReadonly();
readonly doubled = computed(() => this._count() * 2);
readonly isPositive = computed(() => this._count() > 0);
increment() {
this._count.update((v) => v + 1);
}
decrement() {
this._count.update((v) => v - 1);
}
reset() {
this._count.set(0);
}
}
// Usage in component
@Component({
template: `
<p>Count: {{ counter.count() }}</p>
<p>Doubled: {{ counter.doubled() }}</p>
<button (click)="counter.increment()">+</button>
`,
})
export class CounterComponent {
counter = inject(CounterService);
}
Pattern 2: Feature Signal Store
// stores/user.store.ts
import { Injectable, signal, computed, inject } from "@angular/core";
import { HttpClient } from "@angular/common/http";
import { toSignal } from "@angular/core/rxjs-interop";
interface User {
id: string;
name: string;
email: string;
}
interface UserState {
user: User | null;
loading: boolean;
error: string | null;
}
@Injectable({ providedIn: "root" })
export class UserStore {
private http = inject(HttpClient);
// State signals
private _user = signal<User | null>(null);
private _loading = signal(false);
private _error = signal<string | null>(null);
// Selectors (read-only computed)
readonly user = computed(() => this._user());
readonly loading = computed(() => this._loading());
readonly error = computed(() => this._error());
readonly isAuthenticated = computed(() => this._user() !== null);
readonly displayName = computed(() => this._user()?.name ?? "Guest");
// Actions
async loadUser(id: string) {
this._loading.set(true);
this._error.set(null);
try {
const user = await fetch(`/api/users/${id}`).then((r) => r.json());
this._user.set(user);
} catch (e) {
this._error.set("Failed to load user");
} finally {
this._loading.set(false);
}
}
updateUser(updates: Partial<User>) {
this._user.update((user) => (user ? { ...user, ...updates } : null));
}
logout() {
this._user.set(null);
this._error.set(null);
}
}
Pattern 3: SignalStore (NgRx Signals)
```typescript // stores/products.store.ts import { signalStore, withState, withMethods, withComputed, patchState, } from "@ngrx/signals"; import { inject } from "@angular/core"; import { ProductService } from "./product.service";
interface ProductState { products: Product[]; loading: boolean; filter: string; }
const initialState: ProductState = { products: [], loading: false, filter: "", };
export const ProductStore = signalStore( { providedIn: "root" },
withState(initialState),
withComputed((store) => ({ filteredProducts: computed(() => { const filter = store.filter().toLowerCase(); return store .products() .filter((p) => p.name.toLowerCase().includes(filter)); }), totalCount: computed(() => store.products().length), })),
withMethods((store, productService = inject(ProductService)) => ({ async loadProducts() { patchState(store, { loading: true });
try {
const products = await productService.getAll();
Details
| Category | Coding → generation |
| Source | self |
| SKILL.md | View on GitHub → |
| Repo Stars | N/A |
| Est. per Skill | N/A (shared across 53 skills from this repo) |
| Difficulty | Intermediate |
| Risk Level | Safe |
Related Skills
Works Well With
Skills from the same repository — often designed to work together